Out status to propagate from input status.
The object’s Propagate Flags property allows you to select any combination of the following status types for propagation:
propagateFlags property to select one or more of the statuses above, simple OR logic is used across all inputs for the propagation of each
selected status.
Depending on usage, status propagation may be extensive. Note that four of the five status types (all except alarm and overridden) are invalid status, meaning they cause the output of the object (if linked) to be considered invalid at its destination target.
As an example of status propagation, some number of NumericWritable points are used to establish setpoints, and you link them
all to a Math: Average object for downstream zone control. In turn, the Average object feeds a Math: Reset object. Both math
objects have override enabled in their propagateFlags property. A user issues an override (action) to one of the NumericWritable points, to override a setpoint.

For the duration of the override, the linked Average object will also have an overridden status, as will the Reset object, and so on. However, note that the linked writable point (NWcombined) in this example does not have overridden status—status never propagates to any point.